-
Notifications
You must be signed in to change notification settings - Fork 1.3k
Expand file tree
/
Copy pathProgram.cs
More file actions
45 lines (34 loc) · 2.28 KB
/
Program.cs
File metadata and controls
45 lines (34 loc) · 2.28 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
// Copyright (c) Microsoft. All rights reserved.
#pragma warning disable CA1869 // Cache and reuse 'JsonSerializerOptions' instances
// This sample shows how to create and use a simple AI agent with a conversation that can be persisted to disk.
using System.Text.Json;
using Azure.AI.OpenAI;
using Azure.Identity;
using Microsoft.Agents.AI;
using OpenAI.Chat;
var endpoint = Environment.GetEnvironmentVariable("AZURE_OPENAI_ENDPOINT") ?? throw new InvalidOperationException("AZURE_OPENAI_ENDPOINT is not set.");
var deploymentName = Environment.GetEnvironmentVariable("AZURE_OPENAI_DEPLOYMENT_NAME") ?? "gpt-4o-mini";
// Create the agent
// WARNING: DefaultAzureCredential is convenient for development but requires careful consideration in production.
// In production, consider using a specific credential (e.g., ManagedIdentityCredential) to avoid
// latency issues, unintended credential probing, and potential security risks from fallback mechanisms.
AIAgent agent = new AzureOpenAIClient(
new Uri(endpoint),
new DefaultAzureCredential())
.GetChatClient(deploymentName)
.AsAIAgent(instructions: "You are good at telling jokes.", name: "Joker");
// Start a new session for the agent conversation.
AgentSession session = await agent.CreateSessionAsync();
// Run the agent with a new session.
Console.WriteLine(await agent.RunAsync("Tell me a joke about a pirate.", session));
// Serialize the session state to a JsonElement, so it can be stored for later use.
JsonElement serializedSession = await agent.SerializeSessionAsync(session);
// In a real application, you would typically write the serialized session to a file or
// database for persistence, and read it back when resuming the conversation.
// Here we'll just write the serialized session to console (for demonstration purposes).
Console.WriteLine("\n--- Serialized session ---\n");
Console.WriteLine(JsonSerializer.Serialize(serializedSession, new JsonSerializerOptions { WriteIndented = true }) + "\n");
// Deserialize the session state after loading from storage.
AgentSession resumedSession = await agent.DeserializeSessionAsync(serializedSession);
// Run the agent again with the resumed session.
Console.WriteLine(await agent.RunAsync("Now tell the same joke in the voice of a pirate, and add some emojis to the joke.", resumedSession));